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- FAR CRY 2 COLOR MOD HOW TO
- FAR CRY 2 COLOR MOD MOD
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instead of helicopters you have dogs, instead of airstikes you have artilery, and Radar is the same. Same Engine, Same Graphics, Same Textures, just WWII. I've got the Beta for COD5 and it's STRAIGHT up 100% Exactly like COD4. Call of Duty won't let us down, never does I'm back to Crysis Warhead for now until COD5 comes out. I shelved the game and I'm not playing it anymore.After getting bored of the repetitive gameplay of singleplayer, I tried online and after getting online to actually WORK which took some time.I just laughed cause of how horrible the online multiplayer is. I spent a couple days playing the game and I have to say that after about 3-5 hours I was basically forcing myself to play just so that I can get that feeling that the money was worth it. Well to be honest, it's not much to play anyways. Note To Spammers: We do not allow unsolicited advertising! Spam is usually reported & deleted within minutes of it being posted, so don't waste your time (or ours)!
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FAR CRY 2 COLOR MOD HOW TO
The EXTREME Overclocking Forums are a place for people to learn how to overclock and tweak their PC's components like the CPU, memory (RAM), or video card in order to gain the maximum performance out of their system. I am thinking of a 'buried utility lines - call 1-800-dig-first' type of thing as something that may more naturally blend-in.Welcome Guest Visitor! Please Register, It's Free and Fun To Participate! Since I cannot (as yet) make them go away, instead I need to edit them to show something other than a 'safe house' icon. I hope to next tackle the smaller triangle-shaped signs that mark the small trails that lead to safe houses. Thus far I've had no luck finding if the underlying rust-colored bare signpost is available someplace to be toyed-with.Īttached is a better before/after image (caution - large-dimension image). Any transparent areas painted just allow the underlying rust-color of the bare signpost-flag to show through. Regarding using transparency to just make the sign disappear while I can paint transparent areas on the sign, it looks like the 'sign' graphic that I can edit is actually just a 'decal' over the 'roadsign shape object'. Not a perfect solution, but at road intersections it looks a lot more natural to say 'Food - Gas' than 'Safe House' (and thus easy to ignore as background flavor). So for now I'll be happy with having changed the text on the sign. Well, it does not look like I can make the Safe House sign just go away completely. xbt files are within the realm of what I can do.
FAR CRY 2 COLOR MOD MOD
So I dl'd Dylan's Realism Mod (because it has "tools" with it), and I used the tools to extract some of the files and the following potential files of interest are in the results: If this works, what I would end up doing is removing the magic diamond blinker, and the magic map arrows that show you exactly where your target is. Using this method, you could affect any texture in the game.īut would the road sign still turn red? Is that a color effect, or just a different texture that turned red? So, if there's a pala_sign.dds in the game texture assets, and that's exactly the name, and you put a pala_sign.dds that you have modded to be blank, or something in another language, or any other darn thing, then Far Cry 2 would use your modded asset, assuming that it is part of the patch. Let's assume for a moment that anything you put into patch.fat, that also matches an asset name, Far Cry 2 will use that thing. Doctorfrog: Sounds like you might be familiar enough with the game to do this, possibly:
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